A Five Minute Primer on
Rotating Sphere Motion Simulators
A Simple Concept
The idea of using a spherical
capsule to carry a passenger for motion
simulation is more than 60 years old. Figures 5 and 2 below show a
flight simulator from U.S. patent 2,344,454 filed by Loyd D. Plotner in
1942. The appeal of a spherical capsule design is that rotation around
any combination of three axes (roll, pitch, and yaw) might be
realized in an unlimited amount. Unfortunately, it appears that the
Plotner design was never developed into a flight simulator.


Figure 2 showing drive
mechanism and water supporting the capsule.
Space Race
Jumping ahead to the
nineteen-sixties, the high rate of rotation that
might occur during space flight prompted the development of the
Rotational
Flight Simulator. This 6,400 pound spherical capsule
measured 10 feet in diameter. This simulator could rotate a captive
astronaut trainee up to 50 revolutions per minute. Now
an artifact of the space race, the rotational flight simulator is
currently stored at the USAF Museum of Aerospace Medicine at Brooks AFB.
Entertainment in Mind
Issued in 2000 to Elson et
al., U.S. patent 6,017,276 uses rotary
actuators that are orthogonal (at right angles) to each other. In order
to rotate the capsule around an arbitrary axis, the actuators (item 31
in drawing) must provide transverse slippage. This means that the
actuators provide traction along one axis only, and allow slippage in
all other directions. How well this system might work on a full size,
multi-seat simulator as shown in the patent is uncertain. Apparently,
no simulator has been built to date using the Elson patent.

Drawing from Elson Patent –
Item 7 is the access hatch
X1 Prototype –The First
Xenosphere™
In 2001, a patent application
was filed for the “Nimble virtual reality
capsule using rotatable drive assembly”. This resulted in U.S.
patent 6,629,896. Figure 1A shows the most ambitious version of the
simulator design. The single seat capsule is supported by compressed
air pumped into air chamber (53). Capsule roll and pitch is
controlled by eight motors (48) driving rubber wheels (46). Capsule yaw
is generated by rotating the entire drive assembly. The 1A version was
not attempted, but a prototype similar to figure 6A below was built and
evaluated.
Figure 6A shows a simulator
with roll and pitch control.
The capsule was fabricated from composite materials and measured
slightly under 8 feet in diameter. The capsule shell, without
contents, weighted approximately 300 pounds. The performance of roll
and pitch rotation proved to be good. The ability to modify the axis of
capsule rotation was also quite satisfactory. However, due to the fact
that
steel was used in the motor support structure, and that this weight
would prevent any sort of reasonable yaw performance, the
decision was made to switch to the X2 prototype for further Xenosphere
development.
The X1 prototype proved that a small, lightweight spherical capsule
ringed by drive wheels is a viable design for motion simulation. It
also reinforced the facts that the design, weight, and power of
external drive
components are all critical.

X2 Prototype – “Vertical Ring
Simulator” (patent pending)
The X2 prototype is presently
under active development. The drawing
below shows the core principle. The horizontal motor “ring” of the X1
has been rotated to vertical, providing roll, yaw, and structural
support for the capsule. The ring itself is rotated for capsule pitch
control. Using the vertical ring for structural support eliminates the
compressed air requirement of the X1. It is hoped that the second
generation Xenosphere will result in substantial improvement in
the capabilities of high performance motion simulation.

by Steve Jones
First edition
Copyright © 2006
Simulation Kinetics, Inc. all rights reserved.
Xenosphere™ Simulation
Kinetics, Inc.